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The Creative Computing collection was received from helpful people on the net, and those sources restored to original condition as referenced to the original book.

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Later they became a standard computer accessory for cheap input and output. For a budding computer hobbyist, it was the thing to have after you got your first computer. The period of time for Classic Basic, as I define it was short, from about 1976 to 1980 at the latest[1].

These units were used originally by people like Western Union to transmit telegrams.

The magazines that published them are gone, interest in them has waned.

Perhaps most destructive of all, when advanced graphics began to become common on computers such as the Apple, a lot of them were "converted" to run specifically on those computers.

The Creative computing library serves several important goals for the purposes of the Classic Basic Games page.

First, I can verify that these games were original from 1978, the time the collection was published. Ahl, did research back then as to "who wrote what" program, research that would be hard to reproduce today.The object was to hit the switch under it at just the right time, and turn the light off. Get all the lights out, and, well, you ran out of interesting things to do rapidly. It soon became known that if you bought a little extra memory, and an I/O device, and got hold of a thing called a "Basic interpreter" you could reach the next level in computerdom (and limits on your credit card). Original Basic programs from this time are hard to find now, even on the Internet.Of course, using a computer stripped of its essence like this is somewhat like buying an engine, starting it up on the garage floor and marveling at it. Now, with an ASR-33 clanking away next to the blue box, and that Basic tape, probably borrowed from a friend, you were ready to sign on. The media on which they were kept was either lost, destroyed, or more likely, simply belonged to an obsolete computer or media type that was thrown out at the end of its life.And of course, the ultimate irony is that the Microsoft Basic that ran many of these games started an empire of unimaginable wealth.After having this site up for a while and getting many letters from you all (thank you), it became apparent that most of the early games came from a magazine that used to be published called "Creative Computing".This made the game more interesting by adding graphics, but was the death warrant to the source, as when that computer died, so did the specially modified source for it. Lunar Lander had several versions, later becoming a full graphical game. Many early programs were inspiration for later, more complex games.

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